Design Challenges

STEM Arcade

Term 1 & 2 2020

Program: Design Challenge
Duration: 2 days consecutive

Learning through gaming or play can be a powerful method for understanding difficult concepts. In this design challenge, students will create an arcade game that demonstrates a STEM principle for a younger audience. Students will program custom games, design unique controllers and build cabinets that create an engaging experience for primary school students.

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Human-Animal Interactions

Term 4 2019, Term 1 & 2 2020

Program: Design Challenge
Duration: 2 days

Human interaction with wildlife, livestock and pets form an important part of our daily lives. Through investigating different human-animal interactions, this design challenge asks students to design an innovative product that improves human and animal wellbeing using sensor technology and underpinned by scientific research or experience.

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