Remote and Virtual Program
Introduction to Entrepreneurship

Program Overview

The Introduction to Entrepreneurship introduces students to the methodologies used in startups globally: the value proposition and business model canvases. Students progress through key stages from problem identification to 'getting out of the building'. By the end of the program students will have experienced a full cycle of how to test a ‘business idea’.

Year Level

Year 7-10, VCE, VCE-VM

Prework

0-30 minutes

Duration

Term 1 - 4

Days

1 Day, 2 Days or 5 Week

Capacity

25
More Information:

Callback: Book a time to find out more
Call Direct Program Manager: (03) 8468 9387
Email: aisha.dani@education.vic.gov.au

Industry Focus

Entrepreneurship Icon
Entrepreneurship

Industry Partner

In the Introduction to Entrepreneurship program students will learn key entrepreneurial skills through immersive activities to kick start their business. Ideal for students who are just embarking on their entrepreneurship journey.

Startup ideas usually come from an untapped opportunity or an identified problem or frustration that is personally experienced. In this section we will uncover how to unpack a problem/opportunity, distill this into a succinct statement that will be used throughout the program.

Understanding what value a startup provides is the backbone of all profitable business. In this module we will explore customer segments and the value the startup is aiming to provide.

This module is about how to develop the minimal viable startup offering based on the problem and value proposition. We will explore how to test our offering using digital and non digital processes.

The program culminates with an exercise in branding identity and preparation for pitching.

Problem Ideas

Students will be guided through a series of activities to identify an everyday problem or opportunity that could be used to generate a new mini-startup.

Value Proposition

Using the Tech School Simplified Value Proposition canvas, students will explore the key drivers which motivate potential customers to desire a product or service.

Ideation

Based on hypothesis results students will then creatively come up with possible solutions to address the problem.

Prototype

Students will create a prototype that incorporates earlier discoveries.

Launch

Students will be introduced to the business model canvas to get their idea ‘out of the building’.

Curriculum Focus

Enterprise

Digital Technologies

Humanities

CAPABILITIES

Creative Thinking

Collaboration

Critical Thinking

Success Criteria

  • Identify problems or opportunities for a startup
  • Ideate solutions for my idea based hypothesis findings based on value proposition
  • Create communication material to promote a first version prototype to get my idea ‘out of the building’

Two Day Program Schedule

Prework

0-30 minutes
Optional 30 minutes of videos and questionnaire to introduce students to Entrepreneurship

Day One

Ideation
Students learn the definition of Value Proposition and the Business Model Canvas. Customer Discovery then forms an essential step to developing a Problem Definition statement.

Day Two

Prototyping
Students practice developing their Branding and Prototyping of their products and business ideas and at the conclusion of the program undertake a Pitching process to their peers.

Post Visit

Enquire about the Startup Academy or join one of the Tech School's after school clubs to take your idea further

Prework

0-30 minutes
Optional 30 minutes of videos and questionnaire to introduce students to Entrepreneurship

Day One

Ideation
Students learn the definition of Value Proposition and the Business Model Canvas. Customer Discovery then forms an essential step to developing a Problem Definition statement.

Day Two

Prototyping
Students practice developing their Branding and Prototyping of their products and business ideas and at the conclusion of the program undertake a Pitching process to their peers.

Post Visit

Enquire about the Startup Academy or join one of the Tech School's after school clubs to take your idea further
Note: Schedule is approximate. On site activities at the Tech School may be affected if sufficient pre-work has not been completed

Testimonials

I think it was a great way to do the program online and wish that my classes at school used similar techniques.

I personally liked this program as it didn’t require much intense work as it was very laid back with plenty of time given to all elements.

My overall experience was awesome i really enjoyed the class. The teacher made me feel welcomed into this class and I really loved the experience. Thank you very much for this experience

I really enjoyed this program and liked the approach that it took towards providing students with developing an idea.

The Introduction to Entrepreneurship Program provided our students the knowledge and skills to engage in the entrepreneurship process within a supportive and collaborative learning environment. They were able to identify, share and explore their business idea within a start-up framework from ideation through to a 2 minute pitch presentation using the latest online tools; Miro, Canvas, CAD.

The program allowed them to develop an MVP as they received personalised expert guidance and advice on their business idea. They enjoyed the applied learning experience and gained valuable IT, communication, problem-solving and presentation skills. An overall, great introduction into entrepreneurship that fosters student voice and agency in learning.

Nadia Tomarchio

Student Leadership, Voice and Agency Coordinator, Northern College of the Arts and Technology